Equipment

Weapons
Most of the weapons here are from the D&D inventory, but just reskinned to fit the theme. Lasso: When in the sequence of attacking a foe with a whip, as a bonus action you can attempt to latch onto your target via them failing a STR. save (DC: 8 + DEX). If they succeed; 1d2: (1) all foes have A+ against you, or (2) you are disarmed. While latched: foe gains D- & all friends have A+ on thou, can knock foe down, or move foe any direction in a 5' radius. *can also be used for other various means.

Armors
Armor in this theme works a bit different then it does in D&D, being somewhat more... "realistic". The stronger and bulkier the armor, the more easily you can be hit, but absorbing most of the damage done during the process. Usually your base AC with no armor is 18, with no S topping  P ower. A 19 AC can also be obtained by going "all out".

Layering armor is also possible, but at the risk of obviously being hit fairly easily and negatives to stats and such. ...But at least your a doughboy now. Riot Shield: As a bonus action, you can stabilize your riot shield and gain three-quarters cover. Every being within 10 feet behind you also gains half-cover while this effect is active.

Kits
These kits are only available on character creation, and cannot typically be bought for this price out in the world.